Destiny 2 is a first-person shooter developed by Bungie and published by Activision. It was released on PlayStation 4 and Xbox One and it will shortly be released on Microsoft Windows too. This video game is the sequel to 2014’s Destiny and the various expansions which followed. The story of Destiny 2 focuses on an attack on the Last City, humanity’s safe-haven protected by Guardians. The attack is made by the alien race known as the Cabal who are led by their emperor, Dominus Ghaul. Ghaul infiltrates the Last City and strips all Guardians of their Light. As the player, you must set out on a journey to regain your Light, find a way to defeat Ghaul and take back the Last City.

My Knowledge and Expectation of Destiny 2

I have been playing Destiny since Day One and I was hugely impressed by how that game got progressively better over time. Bungie took the criticism from the fans and, with each expansion, improved different aspects of the game. With that in mind, I could not wait for the next instalment in this franchise. In fact, this has probably been my most anticipated video game in 2017. I had a lot of faith in Destiny 2 to continue the upward streak from Destiny and its subsequent expansions, especially from a story perspective.

Dominus Ghaul and the Red Legion in Destiny 2

My Thoughts on Destiny 2

Compared to the campaign that launched with Destiny, Destiny 2 is a significant improvement. The campaign in Destiny 2 is much more cinematic and has a larger focus on coherent narrative. I really liked this campaign. Obviously, the gameplay cannot be massively improved from Destiny because it is pretty much perfect for a first-person shooter. The gameplay is as stellar as ever in Destiny 2 and I loved how vehicles were a part of the gameplay experience for this launch campaign. Indeed, it reminded me of the glory days of Halo (which is basically everything before the train wreck that was Halo 5. God that campaign was awful).

I also thought that much more effort was put into the cut-scenes for this campaign and it really paid off. Apart from looking beautiful, they also added to the story that was being told in Destiny 2 both from a dramatic and comedic perspective. You feel the dramatic weight of the hopelessness facing the Guardians in some cut-scenes and you can also appreciate the more humorous moments when they occur, especially when Cayde-6 (Nathan Fillion) is involved.

Cayde-6 holding a chicken in Destiny 2

Cayde-6 = Legend

Certainly, Cayde-6 became one of my favourite characters in Destiny. He was brilliant comedic relief in that video game and he continued to entertain me in Destiny 2 whether he was stroking a chicken, interacting with Failsafe or poking fun at Zavala (Lance Reddick). Nathan Fillion does a great job in voicing Cayde-6 and I am looking forward to seeing more of this charismatic character in the future.

Still, the element of the campaign in Destiny 2 that I loved above all else was the score. The music in this campaign was fantastic and it really elevated the emotional impact of the story, especially after The Last City is lost and the Guardians lose their Light. The music that plays during that part in the story is outstanding and the score was consistently great throughout the campaign.

Gameplay in Destiny 2

The Flaws of Destiny 2

As you can see, there are a lot of positives when it comes to the campaign in Destiny 2. It is a huge leap forward in terms of storytelling but, obviously, there are things which I think could have been better. For one, the loading times in between the cut-scenes were a bit too long which did have a detrimental impact on the flow of the story. I also thought that the boss battle at the end of this campaign was a bit underwhelming.

However, my biggest complaint with the campaign was the fact that a symbol appeared every time before we had a cut-scene that focused on the Cabal. I should say that I really liked how we had cut-scenes which focused on the antagonists as it fleshed out characters such as Ghaul. Yet, the symbol that appeared before these cut-scenes removed the mystery. We never see this happen in films or TV shows and it weakened a campaign that was aiming to be more cinematic. In general, it does succeed at being cinematic. The campaign in Destiny 2 is a much better launch campaign than Destiny and it gives me a lot of faith in Bungie to deliver even more in the future expansions and instalments of this franchise.

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